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Old Apr 12, 2008, 11:49 AM // 11:49   #1
Frost Gate Guardian
 
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Default Farmin UW Solo Sin

so anyways, i read donut tzar's guide and so i was all sooped up decided to give it a try. but im mega noob and get owned all the time. graspings break aggro and mess up my timing, aatxe wanna join in the fun, and most of all, that damn run to chaos keeps owning me. im more comfortable on my sin so i went with that instead. cant do smites with it and but can probably do chaos pits and pool like the ele way. only messed around with the aatxes, the chaos planes enemies, and first couple of groups in pools before i overused my skills and got owned by lack of energy. i still havent gotten used to runnin to chaos planes yet but heres a few of my tries.


can pull huge groups for this first part. once you load, start your echo sf chain, take quest, and pull everything minus a group of aatxe. either left or right. they dont like each other and break if try to pull too far. for the reaper chamber area, can pull everything. do this first part in like 5min or so.



die!


ectos hurray. if you noticed, i switched out radiation field for clumsiness. clumsiness has tiny bit more damage and also im a sucker filling my screen up with yellow numbers. versus the aatxes, i like radiation field more because of their regen but clumsiness is sweet against everything else. although, i havent made it far enough to test RF on the mindblades to see if they are even fleshy creatures and can get the disease.

for charged blacks, ether nightmare + cry of pain then run circles around em. shock/whirlwind hurts like a mofo.

thats all i have for now. if anyone can think of some other skills to use for dmg, please do share.

rank 7 luxon, max rank sunspear and asura
12+1+3 shadow arts
11 illusion
6 inspiration
rest in deadly arts

deadly paradox
arcane echo
shadowform
channeling
spirit of failure
cry of pain
clumsiness
wandering eye

edit - thats what ive been running and its been comfortable for me. energy is nice, everything besides aatxe die in about 40sec. can do the lab minus 4 aatxes, clear planes, clear pits and quest in about 1hr 5-10min. and if you get mega jerked on ectos do unwanted for a few more chances.

Last edited by Krazi Bastid; May 06, 2008 at 10:55 AM // 10:55..
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Old Apr 12, 2008, 12:08 PM // 12:08   #2
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omg this is awesome
think i'm going to make a sin, because it can't be done with me/a
btw. i would take out clumsi for wandering eye

Last edited by The.D0pefish; Apr 12, 2008 at 12:11 PM // 12:11..
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Old Apr 12, 2008, 12:34 PM // 12:34   #3
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shame i dont have an assassin
even if i did, how long would it take to max out asura and sunspear O.o
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Old Apr 12, 2008, 12:58 PM // 12:58   #4
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This looks really good

Is it necessary to have a high allegiance rank for this to work?
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Old Apr 12, 2008, 01:02 PM // 13:02   #5
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MUST i have Maxed Asura and Sunspear? :S
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Old Apr 12, 2008, 01:16 PM // 13:16   #6
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on the ranks, im not sure if its that necessary. the wandering eye suggestion is pretty good. instead of using radiation field and ether nightmare, use wandering eye and clumsiness.

pretty much clumsiness = wandering eye. same dmg at my using 10 illusion and same cast/recharge times. clumsiness aoe hex everything that you have balled up, buncha numbers come up fill up my screen. wandering eye, numbers come all at once but its kinda not as pretty because of all the +1 from channeling taking up the whole screen. but i do like the wandering eye nearby range.

basically though, this build should work regardless of rank. the aatxe will be a a pain in the ass tho. they got some regen, so might take forever and a day to kill them if your cry of pain only does 50dmg and my cry at 100dmg takes like maybe ~10 uses to kill them including clumsiness and the degen. everything else though will definitely die and maybe like 30seconds longer than with high ranks.
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Old Apr 12, 2008, 02:05 PM // 14:05   #7
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any suggestion for cry of pain replacements?
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Old Apr 12, 2008, 02:09 PM // 14:09   #8
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cry of frustration maybe
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Old Apr 12, 2008, 02:10 PM // 14:10   #9
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You should be able to do Smites with Radiation Field.
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Old Apr 12, 2008, 02:17 PM // 14:17   #10
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Quote:
Originally Posted by Marverick
You should be able to do Smites with Radiation Field.
Zealots Fire + RoF spam + No heal? = dead.

They don't cast it on you so SF doesn't do shit against them

edit: Cry of pain would help but only interrupt once every 12 seconds... with 3+ smites it would just overwhelm you and you would die in no time.

Last edited by Tokolosi; Apr 12, 2008 at 02:22 PM // 14:22..
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Old Apr 12, 2008, 02:30 PM // 14:30   #11
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Wow, just wow. This build seems to work awesome. Time to dust off the old sin and get to work in UW
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Old Apr 12, 2008, 02:52 PM // 14:52   #12
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nope you wont be able to do smites since they got hex removal
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Old Apr 12, 2008, 03:08 PM // 15:08   #13
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Well, i swapped radiation field for viper's defense (since my assa doesnt have radiation field) and it works fairly well in the snowmen lair (Free of charge and mass aggro fun) Give it a shot guys.
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Old Apr 12, 2008, 03:23 PM // 15:23   #14
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Was about to go try this when I noticed that your attributes are at 12/10/7, but you can get to 12/10/8
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Old Apr 12, 2008, 04:03 PM // 16:03   #15
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Nice build and idea. UW is always fun.
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Old Apr 12, 2008, 09:55 PM // 21:55   #16
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So is shadow form unlimited with arcane echo and shadow form with that first skill? cause i dont see how 3 shadow forms will do it.
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Old Apr 12, 2008, 10:22 PM // 22:22   #17
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You can keep it up constantly if you time it perfectly

By the time your second SF is about to end, AE and the real SF have recharged, and you can start it again
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Old Apr 13, 2008, 12:04 AM // 00:04   #18
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Quote:
Originally Posted by Tokolosi
Zealots Fire + RoF spam + No heal? = dead.

They don't cast it on you so SF doesn't do shit against them

edit: Cry of pain would help but only interrupt once every 12 seconds... with 3+ smites it would just overwhelm you and you would die in no time.
They will only use RoF every 8 seconds since you aren't dealing any damage to end it early.

Zealot's Fire can be reduced to 17 or so damage with a +8,+10vFire Shield, +7 Warding mod, and a +10 vs elemental insignia. That gives you 105 armor. With 4 smites, that's 68 damage every 8 seconds. You should have 485 health with your setup, which means it will take them nearly a minute to kill you. By then they are probably dead.
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Old Apr 13, 2008, 03:06 AM // 03:06   #19
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i can't possibly get the timing right for the stupid shadow for to stay up permanently
any help?
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Old Apr 13, 2008, 06:39 AM // 06:39   #20
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To be honest, this build wont ruin the market. It takes perfect timing to keep SF up. There is no point in nerfing it.
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